GMS files exist as 2 different types. Please find information about each of them below.
Type 1: Gesture and Motion Signal File
File Function
Primary Function |
Store motion, gesture data |
Additional Functions |
Analysis, Playback |
Features |
Multi-sensor support, Time-series data |
File Characteristics
Quality |
Data accuracy |
Supports Layers |
No |
Supports Transparency |
No |
Editable |
With software |
Use Cases
Motion Analysis |
Yes |
Game Development |
Possible |
Virtual Reality |
Possible |
Security and Practices
Security Risks |
Depends on content |
Best Practices |
Secure transfer, Backup |
Associated Types
Similar Extensions |
.mocap, .bvh, .c3d |
Type 2: Garry's Mod Save File
File Function
Primary Function |
Store game state |
Additional Functions |
Facilitate game sharing |
Features |
Contain game objects, positions |
File Characteristics
Quality |
Varies |
Supports Layers |
N/A |
Supports Transparency |
N/A |
Editable |
Yes, In-game |
Use Cases
Game Progression |
Yes |
Mod Sharing |
Yes |
Community Engagement |
Yes |
Security and Practices
Security Risks |
Code injection |
Best Practices |
Scan for malware, Verify source |
Associated Types
Similar Extensions |
.dem, .sav, .bsp |
Software Compatibility
Software |
Usage Policy |
OS Compatibility |
Garry's Mod |
Paid |
Windows, Mac, Linux |
Steam |
Free, Requires purchase |
Windows, Mac, Linux |