MIO files exist as 2 different types. Please find information about each of them below.
Type 1: WarioWare D.I.Y. Microgame File
File Function
Primary Function |
Store microgame data |
Additional Functions |
Graphics, Audio, Gameplay |
Features |
Custom content, Interactive |
File Characteristics
Quality |
8-bit graphics, audio |
Supports Layers |
Yes |
Supports Transparency |
Yes |
Editable |
In-game |
Use Cases
Game Design |
Yes |
Custom Microgames |
Yes |
Sharing |
Yes |
Security and Practices
Security Risks |
Low |
Best Practices |
Regular backup, Sharing via trusted sources |
Associated Types
Similar Extensions |
.sav, .nds |
Type 2: MioEngine Application File
File Function
Primary Function |
Executable application |
Additional Functions |
Contain resources, Store data |
Features |
MioEngine specific |
File Characteristics
Quality |
Depends on content |
Supports Layers |
N/A |
Supports Transparency |
N/A |
Editable |
With MioEngine |
Use Cases
Game Development |
Yes |
Interactive Media |
Yes |
Simulation Software |
Yes |
Security and Practices
Security Risks |
Executable malware |
Best Practices |
Source verification, Careful execution |
Associated Types
Similar Extensions |
.exe, .dll, .so |
Software Compatibility
Software |
Usage Policy |
OS Compatibility |
MioEngine |
Varies |
Windows, Linux |